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Toronto
Kids
Digital
Festival

 

TKDF is sponsored by

 

Festival Director: Jane Yang 
Curated by Katie Micak 
Event Manager: Jenny Lee

 
 

 

VENUE

Open Space Gallery
49 McCaul, Toronto

FESTIVAL DATES

March 12 12:00pm-7:00pm
March 13-14 10:00am-7:00pm

 
 

AGE RECOMMENDATION: Our Festival is designed for school age children (6+ )


Schedule for March 12th (12pm-7pm)

12:00pm Doors Open

12:30pm-1:30pm Robotic 101 workshop by Wizrobotic

1:30pm-2:00pm Opening Speech

By Program Director Jane Yang, Curator Katie Micak, Guest speaker Kelvin Doe and Dr. Jim Slotta

2:15pm-2:45pm A conversation with Kelvin Doe - an innovator

Jack from Wizrobotic will moderate the conversation

kids, make sure to ask all the questions you want!

3:00pm-4:00pm Workshop Everything's a Switch! Everything's a Button! By Owen Lowery

4:00pm-4:15pm Live VR painting demo by Artist Olga Nabatova

7:00pm Doors Close


Schedule for March 13th & 14th (10am-7pm)

10:00am Doors Open

12:30pm-1:30pm Robotic 101 workshop by Wizrobotic

2:00pm-3:00pm Workshop Everything's a Switch! Everything's a Button! By Owen Lowery

4:00pm-4:15pm Live VR painting demo by Artist Olga Nabatova (12th and13th only)

7:00pm Doors Close


Presented to you by Virtute Innovation and Art School, Toronto Kids Digital Festival is taking place from March 12 to 14, 2019 at Open Space Gallery, 49 McCaul St (OCAD University).

Interactive exhibitions and daily workshops will inspire kids of all ages to think creatively. This "digital sandbox" of interactive installations and STEAM products and workshops will be so fun that kids won’t even realize they’re learning!

TKDF is concerned with opening young minds to the possibilities of tomorrow while teaching the hard skills kids need to participate in the digital landscapes of today.

Interactive installations and workshops will feature cutting-edge kid-focussed projects in:

  • Augmented Reality

  • Virtual Reality

  • Robotics

  • Interactive Holograms

  • Educational Video games

  • Sensors

  • Coding

  • Digital Paintings and VR 3D Digital Painting

  • STEM/STEAM (Science, Technology, Engineering, Arts and Mathematics) activities and toys

  • 3D Food Printer

  • 3D Doodle Pen

  • plus more!


Featured installations for this year include:


  • "Switch Wall" and "Graffiti Mirror" by Owen Lowery

  • "Mécaniques Imaginaires" (Imaginary mechanics) by Scenocosme: Gregory Lasserre & Anais met den Ancxt

  • "Music Sticky Notes" by Hope Moore

  • “Schwister” by Electric Perfume: Daniele Hopkins and Kyle Duffield

  • “REWILDING” by Michael Carter

  • “Space Box” by Emergent Media Center at Champlain College

  • “Wonderscope” by Within

  • “Tinker Box” by Frank Ferrao

  • 3D Food Printer & GANKER Robots by STEMKid

  • Student Robots Showcase by Wizrobotic


In addition to exploring the interactive installations, we also invite you to try out the following STEAM workshops at no extra admission fee.

Please note that our daily STEAM workshops are on a first come, first-serve basis and are limited to 55 spots per workshop. To attend, please sign up onsite at the festival prior to the beginning of the workshop.

Robotic 101 by Wizrobotic (Runs daily from 12:30 pm to 1:30 pm)

This workshop is designed for children 8 and up, and requires adult supervision.

"The inspiration for the robots that we build comes from real-world applications. Have a look at our wiz-teachers demo some of the robots created by wiz-students. Some robots can dance, some can autonomously follow lines and some are controlled wirelessly. After the demo, it's your turn to build one and learn! You are going to use ultrasonic sensors (echolocation) to make the eyes of a robot come to life! Learn about wiring and electronics with us! "

Everything's a Switch! Everything's a Button! By Owen Lowery (Runs daily from 2:00 pm to 3:00 pm)

This workshop is designed for children 8 and up.

"This aims to introduce K-12 students to various levels of making interactive environments through creative use of simple sensors and closing circuits. Students spend time touching, pushing, moving and playing with physical objects that effect an interactive projection before learning how it all works followed by brainstorming and implementing ideas for interactivity with objects already located within the room. Students will bridge the physical and digital world and leave with resources to begin experimenting with creating interactive environments on their own."

We will also offer on-going activities from Google SideWalk Lab and Inclusive Design Research Centre! Kids will be the co-designers to build an inclusive future city!

Join us at the first Toronto Kids Digital Festival: a digitally interactive playground fun for the whole family!


 
 
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Partners:


 
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Project Sponsors:

 
 
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